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Game development resources

Games

Articles

Shiro Games Technology Stack

  • Published: 2020-04-06

Summary

Explanation of the complete technology stack employed at Shiro Games based on Haxe

https://haxe.org/blog/shirogames-stack/

Designing a physics engine

  • Published 2020-08-01

Summary

Example physics engine from the ground up using C++

https://blog.winter.dev/2020/designing-a-physics-engine/

Engines

PlayCanvas

Summary

MIT-licensed web-first engine using WebGL.

https://playcanvas.com/

Rapier

Summary

Fast and cross-platform physics engine for the Rust programming language.

https://rapier.rs/

Maps

Tiled Map Editor

Summary

Tiled is a 2D level editor that helps you develop the content of your game. Its primary feature is to edit tile maps of various forms, but it also supports free image placement as well as powerful ways to annotate your level with extra information used by the game. Tiled focuses on general flexibility while trying to stay intuitive.

https://www.mapeditor.org/